////////////////////////////////////////////////////////////////////////////
//
//  Crytek Engine Source File.
//  Copyright (C), Crytek Studios, 2010.
// -------------------------------------------------------------------------
//  File name:   stdafx.h
//  Version:     v1.00
//  Created:     02/6/2010 by Paul R.
//  Compilers:   Visual Studio.NET
//  Description: Precompiled Header.
// -------------------------------------------------------------------------
//  History:
//
////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_STDAFX_H__5E37C9B7_414B_448A_831E_90205050C524__INCLUDED_)
#define AFX_STDAFX_H__5E37C9B7_414B_448A_831E_90205050C524__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif

#include <CryModuleDefs.h>
#define eCryModule eCryM_Scaleform

#include <platform.h>

#include "Cry_Math.h"
#include <IConsole.h>
#include <ITimer.h>
#include <CrySizer.h>

#endif // AFX_STDAFX_H__5E37C9B7_414B_448A_831E_90205050C524__INCLUDED_

